fm22 attributes for each position

Expand I think this needs a little work to balance out the ratings. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most. They will provide support in wide areas at times, but from deep. On FM Scout you can chat about Football Manager in real time since 2011. Yes. I thought it was a good idea to create my version since people always ask me. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. You must log in or register to reply here. Being published here means more exposure and recognition for you. Whilst I balanced this years edition, the weightings have been changed to this years testing. Is this the correct way to do this? You should check each of your players to see where the best improvements can be made and then set their individual training focus. What do I mean by this, well have a look at the screenshot below. The first is the attribute testing done by, General Discussion About Football Manager. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Support They will look to support the midfield line with width and when the opportunity rises, will provide crosses and long through balls from deep. This seems like an easy question, however when you think about it, its totally dependent on your save and what league you are playing. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. that would be fantastic from you! But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. Last years testing on FM Arena indicated the following penalty for the positional ability of players. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? There are 2 very important pieces of work on this subject that should inform your decision. Wigo said: hey! Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. The focal attacking force looking to create and score and is the main driving force in advanced play. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. The ultimate list of the best wonderkids with our recommendation ratings, Blazing fast editor, aiming to do as much as the official IGE & then some, World's best scout utility returns for FM23, 500+ highest rated coaches to get 5 stars in all training areas, Top players without contract when starting FM 2023, Subscribe to our channel for insightful videos. guys what you think of that way? I have a copy so can make it available if anyone forgets and wants it. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. I have a very busy weekend unfortunately. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. Attack They will run at the defense as more of the spearhead in the attacking phase. I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge. Can you test the three and tell me which one you like the most? The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. Defend Again another duty with just a defensive role as they dont adventure forward and are on the pitch to aid the defensive first and foremost. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Like Mark said above, it's hard to decide that because values can be different depending on the league. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. Copyright 2004-2022 fmscout.com. Last year I put everyone on acceleration lol (. Expand Download copy. I'm gonna take the freedom to add the filters I use. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. OK so I had a quick play with the ratings files. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. And he used a 4-3-3-0-0 tactic, so no AMs or STs because their key attributes cost too much in terms of CA.I am not a fan of changing player attributes to win games. Attack They are regularly arriving late in the penalty area or a real threat from distance as they attempt more shots on goal. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Frankly, this sheet works in the same way as the Overall Roles tab. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. Higher Communication means that there will be more stability in your defence and less mistakes made. Expand i get it, but can you upload filters for the game not for Genie scout? Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. The calculation was 1-(1.039/1.648) or 36.95%. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. I learned this from last years attempt. I think our Chinese colleagues gave us the answer to this very question. The calculation was 1-(1.039/1.648) or 36.95%. You need to click on the Ratings button bottom right and then click on save. Player Roles & Duties | Football Manager 2022 Guide. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. Please, support us by turning it off for our site. Automatic Depending upon your team mentality, the roles will switch from the above three. If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. [Community Challenge] Traits/PPMs For Different Roles! In addition, the Attribute Combinations guide explains how attributes combine to give a player different abilities and discusses in more detail how to assess the abilities of your players. We are always looking for quality content creators, capable of producing insightful articles. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. A Football Manager guide to player roles. So the attributes ratings table is real deal. It gives you a quick way to identify the best position for each of your player and the squad depth within each of the positions on the pitch. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). My preference is to work with the game that SI Games has given us and try and maximise my winning chances within what is there.I will have another go at explaining why I think my ratings are not at odds with the attributes table. I have a copy so can make it available if anyone forgets and wants it. I'm sorry if this seems as a bit of a noob question. It's the other way around. Thank you ZaZ and Mark for all your work! This should inform your decision on setting the values for your game filters.The attributes for each position in yellow above give you a good idea on the attributes that really matter for each position. Expand In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Whereas Acceleration and Pace are relevant to almost all positions and mainly top two for most positions.Assuming that the attributes table results are the same for all positions is not correct. Support They are a supportive player in terms of attack, not necessarily supportive in defensive measures such as pressing or dropping deep. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. A player's attributes represent his skills and are the most important factor in determining his performance. Movement - A player's intelligence when he is off the ball. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. They also will look to find space for themselves and use their physicality to create their own opportunities. At some stage I intend to complete last years save. These are the ones I am interested in. Mark said: This question comes up a lot on the forum. Doing that, it allows you to find good players for cheaper prince, since cost of players is directly linked to CA and reputation. I would also like to derive the positions not covered.I will have a play and update it next week. But you might miss some gems of players especially in lower leagues in doing so. i mean i am finding cheap players who are performing amazing! stefanopt said: Are these for GS? Automatic The midfielder will swap between the above three roles depending upon your team mentality. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. hey! I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. Like our Facebook page & Subscribe to our YouTube channel! These files seem to be able to be used across games. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. Updated for FM 2022. Expand thats what i am talkin about! login or sign up to start chatting. They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. for example check shane lavery in blackpool! Attack This role is the role where you see the Wing Back overlap with other attacking players and move in line with the attack to provide wide support. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to rush out. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. Attack A very brave keeper who will travel far outside their area and be heavily involved with the ball at their feet. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. 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